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/**
* @file
* Functions for form and batch generation and processing.
*/

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use Drupal\Component\Utility\Crypt;

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use Drupal\Component\Utility\NestedArray;
use Drupal\Core\Form\FormInterface;
use Drupal\Core\Form\BaseFormIdInterface;
use Drupal\Core\Database\Database;
use Drupal\Core\Language\Language;
use Drupal\Core\Template\Attribute;

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use Drupal\Core\Datetime\DrupalDateTime;
use Drupal\Core\Utility\Color;

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* @defgroup forms Form builder functions
* @{
* Functions that build an abstract representation of a HTML form.
*
* All modules should declare their form builder functions to be in this
* group and each builder function should reference its validate and submit
* functions using \@see. Conversely, validate and submit functions should
* reference the form builder function using \@see. For examples, of this see
* system_modules_uninstall() or user_pass(), the latter of which has the
* following in its doxygen documentation:

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* - \@ingroup forms
* - \@see user_pass_validate()
* - \@see user_pass_submit()

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* @}
*/
/**
* @defgroup form_api Form generation

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* Functions to enable the processing and display of HTML forms.

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* Drupal uses these functions to achieve consistency in its form processing and
* presentation, while simplifying code and reducing the amount of HTML that
* must be explicitly generated by modules.
*

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* The primary function used with forms is drupal_get_form(), which is
* used for forms presented interactively to a user. Forms can also be built and
* submitted programmatically without any user input using the
* drupal_form_submit() function.

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*

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* drupal_get_form() handles retrieving, processing, and displaying a rendered
* HTML form for modules automatically.
*
* Here is an example of how to use drupal_get_form() and a form builder
* function:

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* $form = drupal_get_form('my_module_example_form');
* ...
* function my_module_example_form($form, &$form_state) {
* $form['submit'] = array(
* '#type' => 'submit',
* '#value' => t('Submit'),
* );

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* }
* function my_module_example_form_validate($form, &$form_state) {
* // Validation logic.
* }
* function my_module_example_form_submit($form, &$form_state) {
* // Submission logic.
* }

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*

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* Or with any number of additional arguments:
* @code
* $extra = "extra";
* $form = drupal_get_form('my_module_example_form', $extra);
* ...
* function my_module_example_form($form, &$form_state, $extra) {
* $form['submit'] = array(
* '#type' => 'submit',
* '#value' => $extra,
* );

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* }
* @endcode

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*

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* The $form argument to form-related functions is a structured array containing
* the elements and properties of the form. For information on the array
* components and format, and more detailed explanations of the Form API
* workflow, see the

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* @link forms_api_reference.html Form API reference @endlink

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* and the
* @link http://drupal.org/node/37775 Form API documentation section. @endlink

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* In addition, there is a set of Form API tutorials in
* @link form_example_tutorial.inc the Form Example Tutorial @endlink which
* provide basics all the way up through multistep forms.
*
* In the form builder, validation, submission, and other form functions,
* $form_state is the primary influence on the processing of the form and is
* passed by reference to most functions, so they use it to communicate with
* the form system and each other.
*
* See drupal_build_form() for documentation of $form_state keys.

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/**
* Determines the form ID.
*
* @param \Drupal\Core\Form\FormInterface|string $form_arg
* A form object to use to build the form, or the unique string identifying
* the desired form. If $form_arg is a string and a function with that
* name exists, it is called to build the form array.
* @param array $form_state
* An associative array containing the current state of the form.
*
* @return string
* The unique string identifying the desired form.
*/
function _drupal_form_id($form_arg, &$form_state) {
// If the $form_arg implements \Drupal\Core\Form\FormInterface, add that as
// the callback object and determine the form ID.
if (is_object($form_arg) && $form_arg instanceof FormInterface) {
$form_state['build_info']['callback_object'] = $form_arg;
if ($form_arg instanceof BaseFormIdInterface) {
$form_state['build_info']['base_form_id'] = $form_arg->getBaseFormID();
}

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return $form_arg->getFormID();
}
// Otherwise, the $form_arg is the form ID.
return $form_arg;
}

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* Returns a renderable form array for a given form ID.
*
* This function should be used instead of drupal_build_form() when $form_state
* is not needed (i.e., when initially rendering the form) and is often
* used as a menu callback.
* @param \Drupal\Core\Form\FormInterface|string $form_arg
* A form object to use to build the form, or the unique string identifying
* the desired form. If $form_arg is a string and a function with that

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* name exists, it is called to build the form array. Modules that need to
* generate the same form (or very similar forms) using different $form_ids
* can implement hook_forms(), which maps different $form_id values to the
* proper form constructor function. Examples may be found in node_forms(),
* and search_forms().

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* @param ...
* Any additional arguments are passed on to the functions called by

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* drupal_get_form(), including the unique form constructor function. For
* example, the node_edit form requires that a node object is passed in here

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* when it is called. These are available to implementations of

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* hook_form_alter() and hook_form_FORM_ID_alter() as the array
* $form_state['build_info']['args'].

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*

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* @return

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* The form array.

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*
* @see drupal_build_form()

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*/
function drupal_get_form($form_arg) {

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$form_state = array();

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$args = func_get_args();
// Remove $form_arg from the arguments.

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array_shift($args);

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$form_state['build_info']['args'] = $args;

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$form_id = _drupal_form_id($form_arg, $form_state);
return drupal_build_form($form_id, $form_state);
}

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/**

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* Builds and processes a form for a given form ID.

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*
* The form may also be retrieved from the cache if the form was built in a
* previous page-load. The form is then passed on for processing, validation

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* and submission if there is proper input.

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*
* @param $form_id
* The unique string identifying the desired form. If a function with that
* name exists, it is called to build the form array. Modules that need to
* generate the same form (or very similar forms) using different $form_ids
* can implement hook_forms(), which maps different $form_id values to the
* proper form constructor function. Examples may be found in node_forms(),
* and search_forms().
* @param $form_state

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* An array which stores information about the form. This is passed as a

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* reference so that the caller can use it to examine what in the form changed

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* when the form submission process is complete. Furthermore, it may be used
* to store information related to the processed data in the form, which will
* persist across page requests when the 'cache' or 'rebuild' flag is set.

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* The following parameters may be set in $form_state to affect how the form
* is rendered:
* - build_info: Internal. An associative array of information stored by Form
* API that is necessary to build and rebuild the form from cache when the
* original context may no longer be available:
* - callback: The actual callback to be used to retrieve the form array. If
* none is provided $form_id is used instead. Can be any callable type.
* - args: A list of arguments to pass to the form constructor.

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* - files: An optional array defining include files that need to be loaded
* for building the form. Each array entry may be the path to a file or
* another array containing values for the parameters 'type', 'module' and
* 'name' as needed by module_load_include(). The files listed here are

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* automatically loaded by form_get_cache(). By default the current menu
* router item's 'file' definition is added, if any. Use
* form_load_include() to add include files from a form constructor.

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* - form_id: Identification of the primary form being constructed and
* processed.
* - base_form_id: Identification for a base form, as declared in a
* hook_forms() implementation.
* - rebuild_info: Internal. Similar to 'build_info', but pertaining to
* drupal_rebuild_form().

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* - rebuild: Normally, after the entire form processing is completed and
* submit handlers have run, a form is considered to be done and

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* drupal_redirect_form() will redirect the user to a new page using a GET
* request (so a browser refresh does not re-submit the form). However, if
* 'rebuild' has been set to TRUE, then a new copy of the form is
* immediately built and sent to the browser, instead of a redirect. This is

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* used for multi-step forms, such as wizards and confirmation forms.
* Normally, $form_state['rebuild'] is set by a submit handler, since it is
* usually logic within a submit handler that determines whether a form is
* done or requires another step. However, a validation handler may already
* set $form_state['rebuild'] to cause the form processing to bypass submit
* handlers and rebuild the form instead, even if there are no validation
* errors.
* - redirect: Used to redirect the form on submission. It may either be a
* string containing the destination URL, or an array of arguments
* compatible with drupal_goto(). See drupal_redirect_form() for complete
* information.
* - no_redirect: If set to TRUE the form will NOT perform a drupal_goto(),
* even if 'redirect' is set.

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* - method: The HTTP form method to use for finding the input for this form.
* May be 'post' or 'get'. Defaults to 'post'. Note that 'get' method
* forms do not use form ids so are always considered to be submitted, which
* can have unexpected effects. The 'get' method should only be used on
* forms that do not change data, as that is exclusively the domain of
* 'post.'
* - cache: If set to TRUE the original, unprocessed form structure will be
* cached, which allows the entire form to be rebuilt from cache. A typical
* form workflow involves two page requests; first, a form is built and
* rendered for the user to fill in. Then, the user fills the form in and
* submits it, triggering a second page request in which the form must be
* built and processed. By default, $form and $form_state are built from
* scratch during each of these page requests. Often, it is necessary or
* desired to persist the $form and $form_state variables from the initial
* page request to the one that processes the submission. 'cache' can be set
* to TRUE to do this. A prominent example is an Ajax-enabled form, in which
* ajax_process_form() enables form caching for all forms that include an
* element with the #ajax property. (The Ajax handler has no way to build
* the form itself, so must rely on the cached version.) Note that the
* persistence of $form and $form_state happens automatically for
* (multi-step) forms having the 'rebuild' flag set, regardless of the value
* for 'cache'.
* - no_cache: If set to TRUE the form will NOT be cached, even if 'cache' is
* set.
* - values: An associative array of values submitted to the form. The
* validation functions and submit functions use this array for nearly all

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* their decision making. (Note that #tree determines whether the values
* are a flat array or an array whose structure parallels the $form array.
* See the @link forms_api_reference.html Form API reference @endlink for
* more information.)
* - input: The array of values as they were submitted by the user. These are
* raw and unvalidated, so should not be used without a thorough
* understanding of security implications. In almost all cases, code should
* use the data in the 'values' array exclusively. The most common use of
* this key is for multi-step forms that need to clear some of the user
* input when setting 'rebuild'. The values correspond to $_POST or $_GET,
* depending on the 'method' chosen.

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* - always_process: If TRUE and the method is GET, a form_id is not
* necessary. This should only be used on RESTful GET forms that do NOT
* write data, as this could lead to security issues. It is useful so that
* searches do not need to have a form_id in their query arguments to
* trigger the search.
* - must_validate: Ordinarily, a form is only validated once, but there are

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* times when a form is resubmitted internally and should be validated
* again. Setting this to TRUE will force that to happen. This is most
* likely to occur during Ajax operations.
* - programmed: If TRUE, the form was submitted programmatically, usually
* invoked via drupal_form_submit(). Defaults to FALSE.
* - process_input: Boolean flag. TRUE signifies correct form submission.
* This is always TRUE for programmed forms coming from drupal_form_submit()
* (see 'programmed' key), or if the form_id coming from the $_POST data is
* set and matches the current form_id.
* - submitted: If TRUE, the form has been submitted. Defaults to FALSE.
* - executed: If TRUE, the form was submitted and has been processed and
* executed. Defaults to FALSE.
* - triggering_element: (read-only) The form element that triggered
* submission, which may or may not be a button (in the case of Ajax forms).
* This key is often used to distinguish between various buttons in a submit
* handler, and is also used in Ajax handlers.
* - has_file_element: Internal. If TRUE, there is a file element and Form API
* will set the appropriate 'enctype' HTML attribute on the form.
* - groups: Internal. An array containing references to details elements to
* render them within vertical tabs.
* - storage: $form_state['storage'] is not a special key, and no specific
* support is provided for it in the Form API. By tradition it was
* the location where application-specific data was stored for communication
* between the submit, validation, and form builder functions, especially
* in a multi-step-style form. Form implementations may use any key(s)
* within $form_state (other than the keys listed here and other reserved
* ones used by Form API internals) for this kind of storage. The
* recommended way to ensure that the chosen key doesn't conflict with ones
* used by the Form API or other modules is to use the module name as the
* key name or a prefix for the key name. For example, the entity form
* controller classes use $this->entity in entity forms, or
* $form_state['controller']->getEntity() outside the controller, to store
* information about the entity being edited, and this information stays
* available across successive clicks of the "Preview" button (if available)
* as well as when the "Save" button is finally clicked.
* - buttons: A list containing copies of all submit and button elements in
* the form.
* - complete_form: A reference to the $form variable containing the complete
* form structure. #process, #after_build, #element_validate, and other
* handlers being invoked on a form element may use this reference to access
* other information in the form the element is contained in.

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* - temporary: An array holding temporary data accessible during the current
* page request only. All $form_state properties that are not reserved keys
* (see form_state_keys_no_cache()) persist throughout a multistep form
* sequence. Form API provides this key for modules to communicate
* information across form-related functions during a single page request.
* It may be used to temporarily save data that does not need to or should
* not be cached during the whole form workflow; e.g., data that needs to be
* accessed during the current form build process only. There is no use-case
* for this functionality in Drupal core.
* - wrapper_callback: Modules that wish to pre-populate certain forms with
* common elements, such as back/next/save buttons in multi-step form
* wizards, may define a form builder function name that returns a form
* structure, which is passed on to the actual form builder function.
* Such implementations may either define the 'wrapper_callback' via
* hook_forms() or have to invoke drupal_build_form() (instead of
* drupal_get_form()) on their own in a custom menu callback to prepare
* $form_state accordingly.
* Information on how certain $form_state properties control redirection
* behavior after form submission may be found in drupal_redirect_form().

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*

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* @return

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* The rendered form. This function may also perform a redirect and hence may
* not return at all, depending upon the $form_state flags that were set.

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*
* @see drupal_redirect_form()

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*/
function drupal_build_form($form_id, &$form_state) {
// Ensure some defaults; if already set they will not be overridden.
$form_state += form_state_defaults();
if (!isset($form_state['input'])) {
$form_state['input'] = $form_state['method'] == 'get' ? $_GET : $_POST;
}

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if (isset($_SESSION['batch_form_state'])) {

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// We've been redirected here after a batch processing. The form has
// already been processed, but needs to be rebuilt. See _batch_finished().

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$form_state = $_SESSION['batch_form_state'];
unset($_SESSION['batch_form_state']);

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return drupal_rebuild_form($form_id, $form_state);
}

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// If the incoming input contains a form_build_id, we'll check the cache for a
// copy of the form in question. If it's there, we don't have to rebuild the
// form to proceed. In addition, if there is stored form_state data from a
// previous step, we'll retrieve it so it can be passed on to the form
// processing code.
$check_cache = isset($form_state['input']['form_id']) && $form_state['input']['form_id'] == $form_id && !empty($form_state['input']['form_build_id']);
if ($check_cache) {
$form = form_get_cache($form_state['input']['form_build_id'], $form_state);

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}

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// If the previous bit of code didn't result in a populated $form object, we
// are hitting the form for the first time and we need to build it from
// scratch.
if (!isset($form)) {
// If we attempted to serve the form from cache, uncacheable $form_state
// keys need to be removed after retrieving and preparing the form, except
// any that were already set prior to retrieving the form.
if ($check_cache) {
$form_state_before_retrieval = $form_state;
}

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$form = drupal_retrieve_form($form_id, $form_state);
drupal_prepare_form($form_id, $form, $form_state);
// form_set_cache() removes uncacheable $form_state keys defined in
// form_state_keys_no_cache() in order for multi-step forms to work
// properly. This means that form processing logic for single-step forms
// using $form_state['cache'] may depend on data stored in those keys
// during drupal_retrieve_form()/drupal_prepare_form(), but form
// processing should not depend on whether the form is cached or not, so
// $form_state is adjusted to match what it would be after a
// form_set_cache()/form_get_cache() sequence. These exceptions are
// allowed to survive here:
// - always_process: Does not make sense in conjunction with form caching
// in the first place, since passing form_build_id as a GET parameter is
// not desired.
// - temporary: Any assigned data is expected to survives within the same
// page request.
if ($check_cache) {
$uncacheable_keys = array_flip(array_diff(form_state_keys_no_cache(), array('always_process', 'temporary')));
$form_state = array_diff_key($form_state, $uncacheable_keys);
$form_state += $form_state_before_retrieval;

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}

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}

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// Now that we have a constructed form, process it. This is where:
// - Element #process functions get called to further refine $form.
// - User input, if any, gets incorporated in the #value property of the
// corresponding elements and into $form_state['values'].
// - Validation and submission handlers are called.
// - If this submission is part of a multistep workflow, the form is rebuilt
// to contain the information of the next step.
// - If necessary, the form and form state are cached or re-cached, so that
// appropriate information persists to the next page request.
// All of the handlers in the pipeline receive $form_state by reference and
// can use it to know or update information about the state of the form.
drupal_process_form($form_id, $form, $form_state);
// If this was a successful submission of a single-step form or the last step
// of a multi-step form, then drupal_process_form() issued a redirect to
// another page, or back to this page, but as a new request. Therefore, if
// we're here, it means that this is either a form being viewed initially
// before any user input, or there was a validation error requiring the form
// to be re-displayed, or we're in a multi-step workflow and need to display
// the form's next step. In any case, we have what we need in $form, and can
// return it for rendering.

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return $form;

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}

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/**

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* Retrieves default values for the $form_state array.

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*/
function form_state_defaults() {
return array(

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'rebuild_info' => array(),

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// @todo 'args' is usually set, so no other default 'build_info' keys are
// appended via += form_state_defaults().
'build_info' => array(
'args' => array(),
'files' => array(),
),

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'temporary' => array(),

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'submitted' => FALSE,

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'executed' => FALSE,

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'programmed' => FALSE,
'cache'=> FALSE,
'method' => 'post',
'groups' => array(),
'buttons' => array(),

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);
}

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/**

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* Constructs a new $form from the information in $form_state.
*
* This is the key function for making multi-step forms advance from step to
* step. It is called by drupal_process_form() when all user input processing,
* including calling validation and submission handlers, for the request is
* finished. If a validate or submit handler set $form_state['rebuild'] to TRUE,
* and if other conditions don't preempt a rebuild from happening, then this
* function is called to generate a new $form, the next step in the form
* workflow, to be returned for rendering.

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*
* Ajax form submissions are almost always multi-step workflows, so that is one

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* common use-case during which form rebuilding occurs. See ajax_form_callback()
* for more information about creating Ajax-enabled forms.

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*
* @param $form_id
* The unique string identifying the desired form. If a function
* with that name exists, it is called to build the form array.
* Modules that need to generate the same form (or very similar forms)
* using different $form_ids can implement hook_forms(), which maps
* different $form_id values to the proper form constructor function. Examples
* may be found in node_forms() and search_forms().

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* @param $form_state

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* A keyed array containing the current state of the form.

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* @param $old_form
* (optional) A previously built $form. Used to retain the #build_id and
* #action properties in Ajax callbacks and similar partial form rebuilds. The

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* only properties copied from $old_form are the ones which both exist in
* $old_form and for which $form_state['rebuild_info']['copy'][PROPERTY] is
* TRUE. If $old_form is not passed, the entire $form is rebuilt freshly.
* 'rebuild_info' needs to be a separate top-level property next to
* 'build_info', since the contained data must not be cached.

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*

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* @return
* The newly built form.

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*
* @see drupal_process_form()
* @see ajax_form_callback()

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*/

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function drupal_rebuild_form($form_id, &$form_state, $old_form = NULL) {

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$form = drupal_retrieve_form($form_id, $form_state);

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// If only parts of the form will be returned to the browser (e.g., Ajax or

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// RIA clients), re-use the old #build_id to not require client-side code to
// manually update the hidden 'build_id' input element.
// Otherwise, a new #build_id is generated, to not clobber the previous
// build's data in the form cache; also allowing the user to go back to an
// earlier build, make changes, and re-submit.

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// @see drupal_prepare_form()
if (isset($old_form['#build_id']) && !empty($form_state['rebuild_info']['copy']['#build_id'])) {
$form['#build_id'] = $old_form['#build_id'];
}
else {

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$form['#build_id'] = 'form-' . Crypt::hashBase64(uniqid(mt_rand(), TRUE) . mt_rand());

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}

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// #action defaults to request_uri(), but in case of Ajax and other partial

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// rebuilds, the form is submitted to an alternate URL, and the original
// #action needs to be retained.

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if (isset($old_form['#action']) && !empty($form_state['rebuild_info']['copy']['#action'])) {

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$form['#action'] = $old_form['#action'];

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}

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drupal_prepare_form($form_id, $form, $form_state);

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// Caching is normally done in drupal_process_form(), but what needs to be
// cached is the $form structure before it passes through form_builder(),
// so we need to do it here.
// @todo For Drupal 8, find a way to avoid this code duplication.
if (empty($form_state['no_cache'])) {

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form_set_cache($form['#build_id'], $form, $form_state);

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}

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// Clear out all group associations as these might be different when
// re-rendering the form.
$form_state['groups'] = array();

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// Return a fully built form that is ready for rendering.
return form_builder($form_id, $form, $form_state);

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}
/**

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* Fetches a form from the cache.
*/
function form_get_cache($form_build_id, &$form_state) {

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if ($form = Drupal::keyValueExpirable('form')->get($form_build_id)) {
global $user;
if ((isset($form['#cache_token']) && drupal_valid_token($form['#cache_token'])) || (!isset($form['#cache_token']) && !$user->uid)) {

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if ($stored_form_state = Drupal::keyValueExpirable('form_state')->get($form_build_id)) {

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// Re-populate $form_state for subsequent rebuilds.

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$form_state = $stored_form_state + $form_state;

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// If the original form is contained in include files, load the files.

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// @see form_load_include()

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$form_state['build_info'] += array('files' => array());
foreach ($form_state['build_info']['files'] as $file) {
if (is_array($file)) {
$file += array('type' => 'inc', 'name' => $file['module']);
module_load_include($file['type'], $file['module'], $file['name']);
}
elseif (file_exists($file)) {
require_once DRUPAL_ROOT . '/' . $file;
}

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}
}
}
}
/**

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* Stores a form in the cache.
*/
function form_set_cache($form_build_id, $form, $form_state) {

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// 6 hours cache life time for forms should be plenty.
$expire = 21600;
// Cache form structure.
if (isset($form)) {
if ($GLOBALS['user']->uid) {
$form['#cache_token'] = drupal_get_token();
}

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Drupal::keyValueExpirable('form')->setWithExpire($form_build_id, $form, $expire);
// Cache form state.

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if ($data = array_diff_key($form_state, array_flip(form_state_keys_no_cache()))) {

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Drupal::keyValueExpirable('form_state')->setWithExpire($form_build_id, $data, $expire);
}
}

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/**
* Returns an array of $form_state keys that shouldn't be cached.
*/
function form_state_keys_no_cache() {
return array(
// Public properties defined by form constructors and form handlers.
'always_process',
'must_validate',
'rebuild',

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'rebuild_info',

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'redirect',
'no_redirect',
'temporary',
// Internal properties defined by form processing.
'buttons',
'triggering_element',
'complete_form',

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'groups',
'input',
'method',
'submit_handlers',
'submitted',

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'executed',

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'validate_handlers',
'values',
);
}

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/**
* Ensures an include file is loaded whenever the form is processed.

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*
* Example:
* @code
* // Load node.admin.inc from Node module.
* form_load_include($form_state, 'inc', 'node', 'node.admin');
* @endcode
*
* Use this function instead of module_load_include() from inside a form
* constructor or any form processing logic as it ensures that the include file
* is loaded whenever the form is processed. In contrast to using
* module_load_include() directly, form_load_include() makes sure the include
* file is correctly loaded also if the form is cached.
*
* @param $form_state
* The current state of the form.
* @param $type
* The include file's type (file extension).
* @param $module
* The module to which the include file belongs.
* @param $name
* (optional) The base file name (without the $type extension). If omitted,
* $module is used; i.e., resulting in "$module.$type" by default.
*
* @return
* The filepath of the loaded include file, or FALSE if the include file was
* not found or has been loaded already.
*
* @see module_load_include()
*/
function form_load_include(&$form_state, $type, $module, $name = NULL) {
if (!isset($name)) {
$name = $module;
}
if (!isset($form_state['build_info']['files']["$module:$name.$type"])) {
// Only add successfully included files to the form state.
if ($result = module_load_include($type, $module, $name)) {
$form_state['build_info']['files']["$module:$name.$type"] = array(
'type' => $type,
'module' => $module,
'name' => $name,
);
return $result;
}
}
return FALSE;
}
/**

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* Retrieves, populates, and processes a form.
*
* This function allows you to supply values for form elements and submit a
* form for processing. Compare to drupal_get_form(), which also builds and
* processes a form, but does not allow you to supply values.
*
* There is no return value, but you can check to see if there are errors
* by calling form_get_errors().
*

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* @param \Drupal\Core\Form\FormInterface|string $form_arg
* A form object to use to build the form, or the unique string identifying
* the desired form. If $form_arg is a string and a function with that
* name exists, it is called to build the form array. Modules that need to
* generate the same form (or very similar forms) using different $form_ids
* can implement hook_forms(), which maps different $form_id values to the
* proper form constructor function. Examples may be found in node_forms()
* and search_forms().

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* @param $form_state

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* A keyed array containing the current state of the form. Most important is
* the $form_state['values'] collection, a tree of data used to simulate the
* incoming $_POST information from a user's form submission. If a key is not
* filled in $form_state['values'], then the default value of the respective
* element is used. To submit an unchecked checkbox or other control that
* browsers submit by not having a $_POST entry, include the key, but set the
* value to NULL.
* @param ...
* Any additional arguments are passed on to the functions called by

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* drupal_form_submit(), including the unique form constructor function.
* For example, the node_edit form requires that a node object be passed

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* in here when it is called. Arguments that need to be passed by reference
* should not be included here, but rather placed directly in the $form_state
* build info array so that the reference can be preserved. For example, a
* form builder function with the following signature:
* @code
* function mymodule_form($form, &$form_state, &$object) {
* }
* @endcode
* would be called via drupal_form_submit() as follows:
* @code
* $form_state['values'] = $my_form_values;
* $form_state['build_info']['args'] = array(&$object);
* drupal_form_submit('mymodule_form', $form_state);
* @endcode

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* $form_state = array();
* $form_state['values']['name'] = 'robo-user';
* $form_state['values']['mail'] = 'robouser@example.com';

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* $form_state['values']['pass']['pass1'] = 'password';
* $form_state['values']['pass']['pass2'] = 'password';

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* $form_state['values']['op'] = t('Create new account');
* drupal_form_submit('user_register_form', $form_state);
*/

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function drupal_form_submit($form_arg, &$form_state) {

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if (!isset($form_state['build_info']['args'])) {

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$args = func_get_args();
array_shift($args);
array_shift($args);

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$form_state['build_info']['args'] = $args;

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}

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// Merge in default values.
$form_state += form_state_defaults();
// Populate $form_state['input'] with the submitted values before retrieving
// the form, to be consistent with what drupal_build_form() does for
// non-programmatic submissions (form builder functions may expect it to be
// there).

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$form_state['input'] = $form_state['values'];

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$form_state['programmed'] = TRUE;

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$form_id = _drupal_form_id($form_arg, $form_state);
$form = drupal_retrieve_form($form_id, $form_state);
// Programmed forms are always submitted.
$form_state['submitted'] = TRUE;
// Reset form validation.
$form_state['must_validate'] = TRUE;
form_clear_error();

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drupal_prepare_form($form_id, $form, $form_state);
drupal_process_form($form_id, $form, $form_state);
}

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/**
* Retrieves the structured array that defines a given form.
*
* @param $form_id
* The unique string identifying the desired form. If a function
* with that name exists, it is called to build the form array.
* Modules that need to generate the same form (or very similar forms)
* using different $form_ids can implement hook_forms(), which maps

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* different $form_id values to the proper form constructor function.

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* @param $form_state

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* A keyed array containing the current state of the form, including the
* additional arguments to drupal_get_form() or drupal_form_submit() in the
* 'args' component of the array.

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*/

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function drupal_retrieve_form($form_id, &$form_state) {

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$forms = &drupal_static(__FUNCTION__);

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// Record the $form_id.
$form_state['build_info']['form_id'] = $form_id;

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// Record the filepath of the include file containing the original form, so
// the form builder callbacks can be loaded when the form is being rebuilt
// from cache on a different path (such as 'system/ajax'). See

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// form_get_cache(). Don't do this in maintenance mode as Drupal may not be
// fully bootstrapped (i.e. during installation) in which case
// menu_get_item() is not available.

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if (!isset($form_state['build_info']['files']['menu']) && !defined('MAINTENANCE_MODE')) {
$item = menu_get_item();
if (!empty($item['include_file'])) {

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// Do not use form_load_include() here, as the file is already loaded.
// Anyway, form_get_cache() is able to handle filepaths too.

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$form_state['build_info']['files']['menu'] = $item['include_file'];
}
}

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// We save two copies of the incoming arguments: one for modules to use

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// when mapping form ids to constructor functions, and another to pass to

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// the constructor function itself.

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$args = $form_state['build_info']['args'];

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// If an explicit form builder callback is defined we just use it, otherwise
// we look for a function named after the $form_id.
$callback = $form_id;
if (!empty($form_state['build_info']['callback'])) {
$callback = $form_state['build_info']['callback'];
}
elseif (!empty($form_state['build_info']['callback_object'])) {
$callback = array($form_state['build_info']['callback_object'], 'buildForm');
// We first check to see if there is a valid form builder callback defined.

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// If there is, we simply pass the arguments on to it to get the form.
if (!is_callable($callback)) {

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// In cases where many form_ids need to share a central constructor function,

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// such as the node editing form, modules can implement hook_forms(). It

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// maps one or more form_ids to the correct constructor functions.

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//
// We cache the results of that hook to save time, but that only works
// for modules that know all their form_ids in advance. (A module that
// adds a small 'rate this comment' form to each comment in a list
// would need a unique form_id for each one, for example.)
//
// So, we call the hook if $forms isn't yet populated, OR if it doesn't
// yet have an entry for the requested form_id.
if (!isset($forms) || !isset($forms[$form_id])) {

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$forms = module_invoke_all('forms', $form_id, $args);

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}
$form_definition = $forms[$form_id];
if (isset($form_definition['callback arguments'])) {
$args = array_merge($form_definition['callback arguments'], $args);
}
if (isset($form_definition['callback'])) {
$callback = $form_definition['callback'];

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$form_state['build_info']['base_form_id'] = $callback;

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}
// In case $form_state['wrapper_callback'] is not defined already, we also
// allow hook_forms() to define one.
if (!isset($form_state['wrapper_callback']) && isset($form_definition['wrapper_callback'])) {
$form_state['wrapper_callback'] = $form_definition['wrapper_callback'];
}

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}

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$form = array();

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// Assign a default CSS class name based on $form_id.
// This happens here and not in drupal_prepare_form() in order to allow the
// form constructor function to override or remove the default class.
$form['#attributes']['class'][] = drupal_html_class($form_id);
// Same for the base form ID, if any.
if (isset($form_state['build_info']['base_form_id'])) {
$form['#attributes']['class'][] = drupal_html_class($form_state['build_info']['base_form_id']);
}
// We need to pass $form_state by reference in order for forms to modify it,
// since call_user_func_array() requires that referenced variables are passed
// explicitly.
$args = array_merge(array($form, &$form_state), $args);
// When the passed $form_state (not using drupal_get_form()) defines a
// 'wrapper_callback', then it requests to invoke a separate (wrapping) form
// builder function to pre-populate the $form array with form elements, which
// the actual form builder function ($callback) expects. This allows for
// pre-populating a form with common elements for certain forms, such as

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// back/next/save buttons in multi-step form wizards. See drupal_build_form().

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if (isset($form_state['wrapper_callback'])) {
$form = call_user_func_array($form_state['wrapper_callback'], $args);
// Put the prepopulated $form into $args.
$args[0] = $form;
}

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// If $callback was returned by a hook_forms() implementation, call it.
// Otherwise, call the function named after the form id.
$form = call_user_func_array($callback, $args);

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$form['#form_id'] = $form_id;
return $form;

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}
/**

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* Processes a form submission.
*

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* This function is the heart of form API. The form gets built, validated and in

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* appropriate cases, submitted and rebuilt.

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*
* @param $form_id
* The unique string identifying the current form.
* @param $form
* An associative array containing the structure of the form.

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* @param $form_state
* A keyed array containing the current state of the form. This
* includes the current persistent storage data for the form, and

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* any data passed along by earlier steps when displaying a
* multi-step form. Additional information, like the sanitized $_POST
* data, is also accumulated here.

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function drupal_process_form($form_id, &$form, &$form_state) {
$form_state['values'] = array();

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// With $_GET, these forms are always submitted if requested.
if ($form_state['method'] == 'get' && !empty($form_state['always_process'])) {
if (!isset($form_state['input']['form_build_id'])) {
$form_state['input']['form_build_id'] = $form['#build_id'];
}
if (!isset($form_state['input']['form_id'])) {
$form_state['input']['form_id'] = $form_id;
}
if (!isset($form_state['input']['form_token']) && isset($form['#token'])) {
$form_state['input']['form_token'] = drupal_get_token($form['#token']);
}
}

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// form_builder() finishes building the form by calling element #process
// functions and mapping user input, if any, to #value properties, and also
// storing the values in $form_state['values']. We need to retain the
// unprocessed $form in case it needs to be cached.
$unprocessed_form = $form;

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$form = form_builder($form_id, $form, $form_state);
// Only process the input if we have a correct form submission.
if ($form_state['process_input']) {

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drupal_validate_form($form_id, $form, $form_state);
// drupal_html_id() maintains a cache of element IDs it has seen,
// so it can prevent duplicates. We want to be sure we reset that
// cache when a form is processed, so scenarios that result in
// the form being built behind the scenes and again for the
// browser don't increment all the element IDs needlessly.
if (!form_get_errors()) {
// In case of errors, do not break HTML IDs of other forms.
drupal_static_reset('drupal_html_id');
}
if ($form_state['submitted'] && !form_get_errors() && !$form_state['rebuild']) {
// Execute form submit handlers.

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form_execute_handlers('submit', $form, $form_state);
// If batches were set in the submit handlers, we process them now,

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// possibly ending execution. We make sure we do not react to the batch
// that is already being processed (if a batch operation performs a

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// drupal_form_submit).

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if ($batch =& batch_get() && !isset($batch['current_set'])) {
// Store $form_state information in the batch definition.
// We need the full $form_state when either:
// - Some submit handlers were saved to be called during batch
// processing. See form_execute_handlers().
// - The form is multistep.
// In other cases, we only need the information expected by
// drupal_redirect_form().
if ($batch['has_form_submits'] || !empty($form_state['rebuild'])) {
$batch['form_state'] = $form_state;
}
else {
$batch['form_state'] = array_intersect_key($form_state, array_flip(array('programmed', 'rebuild', 'storage', 'no_redirect', 'redirect')));
}

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$batch['progressive'] = !$form_state['programmed'];
batch_process();

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// Execution continues only for programmatic forms.
// For 'regular' forms, we get redirected to the batch processing
// page. Form redirection will be handled in _batch_finished(),
// after the batch is processed.
}

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// Set a flag to indicate the the form has been processed and executed.
$form_state['executed'] = TRUE;

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// Redirect the form based on values in $form_state.
drupal_redirect_form($form_state);

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}

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// Don't rebuild or cache form submissions invoked via drupal_form_submit().
if (!empty($form_state['programmed'])) {
return;
}

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// If $form_state['rebuild'] has been set and input has been processed
// without validation errors, we are in a multi-step workflow that is not
// yet complete. A new $form needs to be constructed based on the changes
// made to $form_state during this request. Normally, a submit handler sets
// $form_state['rebuild'] if a fully executed form requires another step.
// However, for forms that have not been fully executed (e.g., Ajax

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// submissions triggered by non-buttons), there is no submit handler to set
// $form_state['rebuild']. It would not make sense to redisplay the
// identical form without an error for the user to correct, so we also
// rebuild error-free non-executed forms, regardless of
// $form_state['rebuild'].
// @todo D8: Simplify this logic; considering Ajax and non-HTML front-ends,

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// along with element-level #submit properties, it makes no sense to have
// divergent form execution based on whether the triggering element has
// #executes_submit_callback set to TRUE.
if (($form_state['rebuild'] || !$form_state['executed']) && !form_get_errors()) {
// Form building functions (e.g., _form_builder_handle_input_element())
// may use $form_state['rebuild'] to determine if they are running in the
// context of a rebuild, so ensure it is set.
$form_state['rebuild'] = TRUE;
$form = drupal_rebuild_form($form_id, $form_state, $form);
}

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}

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// After processing the form, the form builder or a #process callback may
// have set $form_state['cache'] to indicate that the form and form state
// shall be cached. But the form may only be cached if the 'no_cache' property
// is not set to TRUE. Only cache $form as it was prior to form_builder(),
// because form_builder() must run for each request to accommodate new user

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// input. Rebuilt forms are not cached here, because drupal_rebuild_form()
// already takes care of that.
if (!$form_state['rebuild'] && $form_state['cache'] && empty($form_state['no_cache'])) {

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form_set_cache($form['#build_id'], $unprocessed_form, $form_state);