EntityFormController.php 11.1 KB
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<?php

/**
 * @file
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 * Contains \Drupal\Core\Entity\EntityFormController.
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 */

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namespace Drupal\Core\Entity;
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/**
 * Base class for entity form controllers.
 */
class EntityFormController implements EntityFormControllerInterface {

  /**
   * The name of the current operation.
   *
   * Subclasses may use this to implement different behaviors depending on its
   * value.
   *
   * @var string
   */
  protected $operation;

  /**
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   * Constructs an EntityFormController object.
   *
   * @param string $operation
   *   The name of the current operation.
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   */
  public function __construct($operation) {
    $this->operation = $operation;
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::build().
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   */
  public function build(array $form, array &$form_state, EntityInterface $entity) {

    // During the initial form build, add the entity to the form state for use
    // during form building and processing. During a rebuild, use what is in the
    // form state.
    if (!$this->getEntity($form_state)) {
      $this->init($form_state, $entity);
    }

    // Retrieve the form array using the possibly updated entity in form state.
    $entity = $this->getEntity($form_state);
    $form = $this->form($form, $form_state, $entity);

    // Retrieve and add the form actions array.
    $actions = $this->actionsElement($form, $form_state);
    if (!empty($actions)) {
      $form['actions'] = $actions;
    }

    return $form;
  }

  /**
   * Initialize the form state and the entity before the first form build.
   */
  protected function init(array &$form_state, EntityInterface $entity) {
    // Add the controller to the form state so it can be easily accessed by
    // module-provided form handlers there.
    $form_state['controller'] = $this;
    $this->setEntity($entity, $form_state);
    $this->prepareEntity($entity);
  }

  /**
   * Returns the actual form array to be built.
   *
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   * @see Drupal\Core\Entity\EntityFormController::build()
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   */
  public function form(array $form, array &$form_state, EntityInterface $entity) {
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    // @todo Exploit the Field API to generate the default widgets for the
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    // entity properties.
    $info = $entity->entityInfo();
    if (!empty($info['fieldable'])) {
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      field_attach_form($entity, $form, $form_state, $this->getFormLangcode($form_state));
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    }
    return $form;
  }

  /**
   * Returns the action form element for the current entity form.
   */
  protected function actionsElement(array $form, array &$form_state) {
    $element = $this->actions($form, $form_state);

    // We cannot delete an entity that has not been created yet.
    if ($this->getEntity($form_state)->isNew()) {
      unset($element['delete']);
    }
    elseif (isset($element['delete'])) {
      // Move the delete action as last one, unless weights are explicitly
      // provided.
      $delete = $element['delete'];
      unset($element['delete']);
      $element['delete'] = $delete;
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      $element['delete']['#button_type'] = 'danger';
    }

    if (isset($element['submit'])) {
      // Give the primary submit button a #button_type of primary.
      $element['submit']['#button_type'] = 'primary';
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    }

    $count = 0;
    foreach (element_children($element) as $action) {
      $element[$action] += array(
        '#type' => 'submit',
        '#weight' => ++$count * 5,
      );
    }

    if (!empty($element)) {
      $element['#type'] = 'actions';
    }

    return $element;
  }

  /**
   * Returns an array of supported actions for the current entity form.
   */
  protected function actions(array $form, array &$form_state) {
    return array(
      // @todo Rename the action key from submit to save.
      'submit' => array(
        '#value' => t('Save'),
        '#validate' => array(
          array($this, 'validate'),
        ),
        '#submit' => array(
          array($this, 'submit'),
          array($this, 'save'),
        ),
      ),
      'delete' => array(
        '#value' => t('Delete'),
        // No need to validate the form when deleting the entity.
        '#submit' => array(
          array($this, 'delete'),
        ),
      ),
      // @todo Consider introducing a 'preview' action here, since it is used by
      // many entity types.
    );
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::validate().
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   */
  public function validate(array $form, array &$form_state) {
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    // @todo Exploit the Field API to validate the values submitted for the
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    // entity properties.
    $entity = $this->buildEntity($form, $form_state);
    $info = $entity->entityInfo();

    if (!empty($info['fieldable'])) {
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      field_attach_form_validate($entity, $form, $form_state);
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    }

    // @todo Remove this.
    // Execute legacy global validation handlers.
    unset($form_state['validate_handlers']);
    form_execute_handlers('validate', $form, $form_state);
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::submit().
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   *
   * This is the default entity object builder function. It is called before any
   * other submit handler to build the new entity object to be passed to the
   * following submit handlers. At this point of the form workflow the entity is
   * validated and the form state can be updated, this way the subsequently
   * invoked handlers can retrieve a regular entity object to act on.
   *
   * @param array $form
   *   An associative array containing the structure of the form.
   * @param array $form_state
   *   A reference to a keyed array containing the current state of the form.
   */
  public function submit(array $form, array &$form_state) {
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    // Remove button and internal Form API values from submitted values.
    form_state_values_clean($form_state);

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    $this->updateFormLangcode($form_state);
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    $this->submitEntityLanguage($form, $form_state);
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    $entity = $this->buildEntity($form, $form_state);
    $this->setEntity($entity, $form_state);
    return $entity;
  }

  /**
   * Form submission handler for the 'save' action.
   *
   * @param array $form
   *   An associative array containing the structure of the form.
   * @param array $form_state
   *   A reference to a keyed array containing the current state of the form.
   */
  public function save(array $form, array &$form_state) {
    // @todo Perform common save operations.
  }

  /**
   * Form submission handler for the 'delete' action.
   *
   * @param array $form
   *   An associative array containing the structure of the form.
   * @param array $form_state
   *   A reference to a keyed array containing the current state of the form.
   */
  public function delete(array $form, array &$form_state) {
    // @todo Perform common delete operations.
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::getFormLangcode().
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   */
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  public function getFormLangcode(array $form_state) {
    $entity = $this->getEntity($form_state);
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    $translations = $entity->getTranslationLanguages();
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    if (!empty($form_state['langcode'])) {
      $langcode = $form_state['langcode'];
    }
    else {
      // If no form langcode was provided we default to the current content
      // language and inspect existing translations to find a valid fallback,
      // if any.
      $langcode = language(LANGUAGE_TYPE_CONTENT)->langcode;
      $fallback = language_multilingual() ? language_fallback_get_candidates() : array();
      while (!empty($langcode) && !isset($translations[$langcode])) {
        $langcode = array_shift($fallback);
      }
    }

    // If the site is not multilingual or no translation for the given form
    // language is available, fall back to the entity language.
    return !empty($langcode) ? $langcode : $entity->language()->langcode;
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  }

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  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::isDefaultFormLangcode().
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   */
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  public function isDefaultFormLangcode(array $form_state) {
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    return $this->getFormLangcode($form_state) == $this->getEntity($form_state)->language()->langcode;
  }

  /**
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   * Updates the form language to reflect any change to the entity language.
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   *
   * @param array $form_state
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   *   A keyed array containing the current state of the form.
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   */
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  protected function updateFormLangcode(array $form_state) {
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    // Update the form language as it might have changed.
    if (isset($form_state['values']['langcode']) && $this->isDefaultFormLangcode($form_state)) {
      $form_state['langcode'] = $form_state['values']['langcode'];
    }
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  }
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  /**
   * Handle possible entity language changes.
   *
   * @param array $form
   *   An associative array containing the structure of the form.
   * @param array $form_state
   *   A reference to a keyed array containing the current state of the form.
   */
  protected function submitEntityLanguage(array $form, array &$form_state) {
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    $entity = $this->getEntity($form_state);
    $entity_type = $entity->entityType();

    if (field_has_translation_handler($entity_type)) {
      $form_langcode = $this->getFormLangcode($form_state);

      // If we are editing the default language values, we use the submitted
      // entity language as the new language for fields to handle any language
      // change. Otherwise the current form language is the proper value, since
      // in this case it is not supposed to change.
      $current_langcode = $entity->language()->langcode == $form_langcode ? $form_state['values']['langcode'] : $form_langcode;

      foreach (field_info_instances($entity_type, $entity->bundle()) as $instance) {
        $field_name = $instance['field_name'];
        $field = field_info_field($field_name);
        $previous_langcode = $form[$field_name]['#language'];

        // Handle a possible language change: new language values are inserted,
        // previous ones are deleted.
        if ($field['translatable'] && $previous_langcode != $current_langcode) {
          $form_state['values'][$field_name][$current_langcode] = $form_state['values'][$field_name][$previous_langcode];
          $form_state['values'][$field_name][$previous_langcode] = array();
        }
      }
    }
  }

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  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::buildEntity().
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   */
  public function buildEntity(array $form, array &$form_state) {
    $entity = clone $this->getEntity($form_state);
    // @todo Move entity_form_submit_build_entity() here.
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    // @todo Exploit the Field API to process the submitted entity field.
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    entity_form_submit_build_entity($entity->entityType(), $entity, $form, $form_state);
    return $entity;
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::getEntity().
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   */
  public function getEntity(array $form_state) {
    return isset($form_state['entity']) ? $form_state['entity'] : NULL;
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::setEntity().
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   */
  public function setEntity(EntityInterface $entity, array &$form_state) {
    $form_state['entity'] = $entity;
  }

  /**
   * Prepares the entity object before the form is built first.
   */
  protected function prepareEntity(EntityInterface $entity) {
    // @todo Perform common prepare operations and add a hook.
  }

  /**
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   * Implements \Drupal\Core\Entity\EntityFormControllerInterface::getOperation().
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   */
  public function getOperation() {
    return $this->operation;
  }
}