- 16 May, 2007 1 commit
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Dries authored
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- 30 Apr, 2007 1 commit
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Dries authored
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- 15 Feb, 2007 1 commit
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Dries authored
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- 11 Feb, 2007 1 commit
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Dries authored
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- 24 Jan, 2007 1 commit
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- 10 Jan, 2007 1 commit
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Dries authored
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- 29 Dec, 2006 1 commit
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drumm authored
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- 10 Dec, 2006 1 commit
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Steven Wittens authored
#100516: CSS preprocessor to cache and compress all .css files. Benchmarks show up to 40% faster page loads.
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- 05 Dec, 2006 1 commit
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Dries authored
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- 01 Dec, 2006 1 commit
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Steven Wittens authored
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- 21 Nov, 2006 1 commit
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- 22 Oct, 2006 1 commit
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Steven Wittens authored
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- 31 Aug, 2006 1 commit
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Dries authored
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- 20 Aug, 2006 1 commit
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Steven Wittens authored
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- 18 Aug, 2006 1 commit
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Steven Wittens authored
See: http://drupal.org/node/64279#t-placeholders
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- 14 Aug, 2006 1 commit
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drumm authored
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- 06 Aug, 2006 1 commit
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drumm authored
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- 31 Jul, 2006 1 commit
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Dries authored
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- 07 May, 2006 1 commit
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drumm authored
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- 17 Apr, 2006 1 commit
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Dries authored
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- 17 Mar, 2006 1 commit
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Gerhard Killesreiter authored
#14591, User.module links for blocked/non-existant accounts + menu 403/404 issue, patch by Steven and merlinofchaos
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- 21 Feb, 2006 1 commit
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Dries authored
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- 06 Feb, 2006 1 commit
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Dries authored
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- 12 Jan, 2006 1 commit
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Dries authored
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- 08 Jan, 2006 1 commit
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Steven Wittens authored
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- 01 Nov, 2005 1 commit
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Dries authored
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- 24 Sep, 2005 1 commit
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Dries authored
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- 28 Aug, 2005 1 commit
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Dries authored
part of the node system! If you have a module that implements node types, you'll have to udpate its CVS HEAD version. We replaced _node_name() and _node_types() by _node(). The new _node() hook let's you define one or more node types, including their names. The implementation of the _node() hook needs to: return array($type1 => array('name' => $name1, 'base' => $base1), $type2 => array('name' => $name2, 'base' => $base2)); where $type is the node type, $name is the human readable name of the type and $base is used instead of <hook> for <hook>_load, <hook>_view, etc. For example, the story module's node hook looks like this: function story_node() { return array('story' => array('name' => t('story'), 'base' => 'story')); } The page module's node hook module like: function page_node() { return array('page' => array('name' => t('page'), 'base' => 'page')); } However, more complex node modules like the project module and the flexinode module can use the 'base' parameter to specify a different base. The project module implements two node types, proejcts and issues, so it can do: function project_node() { return array( array('project_project' => array('name' => t('project'), 'base' => 'project'), array('project_issue' => array('name' => t('issue'), 'base' => 'project_issue')); } In the flexinode module's case there can only one base ... This hook will simplify the CCK, and will make it easy (or easier) to merge the story and page module. In addition, node_list() became node_get_types(). In addition, we created the following functions: node_get_name($type) and node_get_base($type).
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- 25 Aug, 2005 1 commit
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Dries authored
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- 01 Aug, 2005 1 commit
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Dries authored
Usernames can now be themed; eg. an icon/avatar could be added. TODO: update contributed modules + update the migration docs.
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- 14 May, 2005 1 commit
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Dries authored
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- 05 May, 2005 1 commit
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Dries authored
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- 01 May, 2005 1 commit
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Dries authored
It did not return nor print its output.
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- 24 Apr, 2005 1 commit
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Dries authored
- Patch 20910 by chx: centralize print theme page.
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- 12 Feb, 2005 1 commit
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Dries authored
- permissions menu link updates in a number of modules help - anchor link fix in distributed auth help - "my account" link fix in user help - spelling correction in tracker.module help - I also changed 'admin/access/perms' to 'admin/access/permissions'.
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- 30 Jan, 2005 2 commits
- 29 Jan, 2005 2 commits
- 27 Jan, 2005 1 commit
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Dries authored
- Patch #16253 by Goba: this simple and straightforward patch adds the ability to define different types of markers (while retaining the old default behaviour of the new and required markers to look the same). Someone with enough time on his hands might be able to partition the new marker to a real new marker and a changed marker (since node_is_new() returns TRUE even if nodes changed, and not only when they are new). This is the base on which the new patch can be worked though.
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