diff --git a/core/assets/vendor/ckeditor/build-config.js b/core/assets/vendor/ckeditor/build-config.js index a1e09b85d5ae86deb46248199b548b866586653d..1b0fc30ab82cc238559205739b8dc9abbd7a260f 100644 --- a/core/assets/vendor/ckeditor/build-config.js +++ b/core/assets/vendor/ckeditor/build-config.js @@ -5,6 +5,15 @@ * CKEditor again. Alternatively, use the "build.sh" script to build it locally. * If you do so, be sure to pass it the "-s" flag. So: "sh build.sh -s". * + * If you are developing or debugging CKEditor plugins, you may want to work + * against an unoptimized (unminified) CKEditor build. To do so, you have two + * options: + * 1. Upload build-config.js to http://ckeditor.com/builder and choose the + * "Source (Big N'Slow)" option when downloading. + * 2. Use the "build.sh" script to build it locally, with one additional flag: + * "sh build.sh -s --leave-js-unminified". + * Then, replace this directory (core/assets/vendor/ckeditor) with your build. + * * NOTE: * This file is not used by CKEditor, you may remove it. * Changing this file will not change your CKEditor configuration.